{"id":62248,"date":"2016-05-11T13:28:51","date_gmt":"2016-05-11T17:28:51","guid":{"rendered":"https:\/\/leonin.ca\/2016\/05\/11\/xcom-2-premieres-impressions-avec-gameplay\/"},"modified":"2025-03-15T17:15:47","modified_gmt":"2025-03-15T21:15:47","slug":"xcom-2-first-impressions-with-gameplay","status":"publish","type":"post","link":"https:\/\/leonin.ca\/en\/2016\/05\/11\/xcom-2-first-impressions-with-gameplay\/","title":{"rendered":"XCOM 2: First Impressions (with Gameplay)"},"content":{"rendered":"<p>I&#8217;ve been wanting to play this for a long time! The first one was one of the best turn-based games I&#8217;ve ever had the chance to try.<!--more--><em><strong>Note: This article is an automated translation. For the original article, click on Fran\u00e7ais in the menu.<\/strong><\/em><br \/><strong><br \/>Game: <\/strong>XCOM 2<strong><br \/>Publisher(s) \/ Developer(s): <\/strong>Firaxis | 2K Games<strong><br \/>Cost: <\/strong>$80<strong><br \/>Type(s): <\/strong>Strategy | Turn-based<strong><br \/>Current Playtime: <\/strong>5-6 hours<strong><br \/>Played on: <\/strong>PC<strong><br \/><\/strong><\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/j0qHZG1-rEg\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><strong>Comments:<\/strong><\/p>\n<p>Whether you played the first one or not, the first mission is actually a tutorial that teaches you the basics you&#8217;ll need during your battles. It was an excellent reminder, especially what not to do if you don&#8217;t want to lose too many troops. The combat interface has changed slightly, but it remains very intuitive.<\/p>\n<p>I spent a good hour afterward reading the story content, customizing my soldiers, and analyzing how the base could be configured. I&#8217;d like to mention the importance of saving before each mission&#8230; My entire team was eliminated during a mission where I hadn&#8217;t realized you had to flee before a certain number of turns. RIP the extensive customization of about fifteen of my soldiers.<\/p>\n<p>Speaking of customization, I&#8217;m glad there are many more options than in the previous one, but why did they make the first expansion with anarchist skins? Even though it&#8217;s possible to make some very interesting combinations, it takes away a lot of credibility from the &#8220;super big special forces organization&#8221; aspect. This is even if we have become rebels and clandestine.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/leonin.ca\/wp-content\/uploads\/2016\/05\/20160511004659_1-e1463027103898.jpg\" \/><br \/><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/leonin.ca\/wp-content\/uploads\/2016\/05\/20160511025511_1-e1463027123242.jpg\" \/><\/p>\n<p style=\"text-align: justify;\">As for the base itself, I really love the concept of the ship. I haven&#8217;t had time to develop it properly yet, and it seems that the box mechanics have been redesigned. I can&#8217;t wait to see its full potential. As for scientific research, I&#8217;m focusing my attention on learning more about the enemies. I also feel sorry for the scientists who have to dissect the alien corpses I bring back to them.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/leonin.ca\/wp-content\/uploads\/2016\/05\/20160511030656_1-1-e1463027148185.jpg\" \/><\/p>\n<table border=\"0\" width=\"100%\">\n<tbody>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>Positive points so far<\/strong><\/p>\n<ul>\n<li>Story concept<\/li>\n<li>Enemies more powerful than in the first one<\/li>\n<li>Our choices can have serious consequences during a battle<\/li>\n<\/ul>\n<\/td>\n<td>\n<p style=\"text-align: center;\">Negative points so far<\/p>\n<ul>\n<li>Strange bugs with my mouse during the first few hours of play.<\/li>\n<li>The anarchic skins of the Reinforcement Pack.<\/li>\n<li>No quick save system?<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>En une phrase:<\/strong><br \/><strong><em>\u00a0 \u00a0 Si vous avez aimez XCOM : Enemy Enknown, vous allez aimer XCOM 2!<\/em><\/strong><\/p>\n\n\n<p><strong>In a nutshell:<\/strong><br>If you liked XCOM: Enemy Unknown, you&#8217;ll love XCOM 2!<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been wanting to play this for a long time! The first one was one of the best turn-based games I&#8217;ve ever had the chance to try.<\/p>\n","protected":false},"author":1,"featured_media":59684,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[205,207],"tags":[],"class_list":["post-62248","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming-blog","category-video-games","category-205","category-207","description-off"],"_links":{"self":[{"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/posts\/62248","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/comments?post=62248"}],"version-history":[{"count":2,"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/posts\/62248\/revisions"}],"predecessor-version":[{"id":62251,"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/posts\/62248\/revisions\/62251"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/media\/59684"}],"wp:attachment":[{"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/media?parent=62248"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/categories?post=62248"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leonin.ca\/en\/wp-json\/wp\/v2\/tags?post=62248"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}