After several months of my brother asking me to install the game, I finally did!
Note: This article is an automated translation. For the original article, click on Français in the menu.
Indeed, last night I played Fortnite’s new mode with Pawpawz. My “Let’s play” is at the end of this article.
The game mode is still interesting, but it needs some fine-tuning. For example, in this early access, there’s only one map, and there are features, such as watching the score, that don’t seem to be accessible when you’re eliminated.
In one evening, I made it to Silver 2.

Throughout the evening, I didn’t see a single “rage quit”. I think the fact that the games are relatively short helps motivate people to stay.

The progression system is quite simple. At the moment, since I wasn’t losing levels when I lost, I feel that the level represents your playing time much more than your skills. At least, for those at the bottom. Pawpawz mentioned to me that higher can go lower.

The famous “battle pass” and skins. Unlike Call of Duty, which denatures itself with cosmetics and external commercial activations, this is in Fortnite’s DNA. During the evening, I played with knights, ninjas, humanoid pickles, and other skins that I’m not even sure who they represent.

It won’t affect me, as I don’t intend to play it regularly, but I completely understand the appeal of having a reset. It’s just that the seasons shouldn’t be too short.

Since my brother’s Unreal rank (2763), let’s just say that the opponents I found were generally of a very high level… who knew the map well… who knew the various gadget mechanics well… and who were giving me headshots with pistols at the other end of the map.

I’ll be interested to research these tournaments further when the game is no longer in early access.

My brother’s rank. He is currently ranked 2763th in the world!

As I mentioned earlier, at the level I was at, all games seemed to have this protection.

Video of the evening :







