So…
Note: This article is an automated translation. For the original article, click on Français in the menu.
My original intention was to write a short article about what’s currently going on with the lawsuits against Activision Blizzard and Riot Games. While writing it, however, I noticed that it took a very syndicalist turn, and that it’s going to require a much heavier level of explanation and analysis than I intended. For this type of more complex article, I prefer to take my time and publish it when it’s ready.
I’m taking the liberty of publishing this article to remind those of you in the video game industry that there is research underway in Quebec, led by a team at the Université du Québec à Montréal and directed by Gabrielle Trépanier-Jobin. The aim of this research is to paint a numerical portrait of the diversity and inclusion of women and other minorities in the Quebec video game industry. It addresses issues such as equity, discrimination and harassment.
Here’s the link to the survey, which can be completed in English or French. You won’t have to identify yourself or the studio you work for. If you haven’t already done so, there’s not much time left to complete it: https://fr.surveymonkey.com/r/inclusion2021
If you have any questions about the study, you can contact the research team at : recherchejeuxvideo@uqam.ca.
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If you’re interested in the video game industry, know that Activision Blizzard is being sued, and want an overview of everything that’s going on: this dossier from Kotaku (Zwiezen, 2021) may help. You can also go to Google, where there are literally hundreds of articles on the subject. The information shouldn’t be hard to find. In this podcast, Krista Hiner, a lawyer specializing in video games, discusses it with Christopher “MonteCristo” Mykles, Duncan “Thorin” Shields and Richard Lewis.







