Few people know this, but I’m a huge fan of Starcraft 2, even though I hardly ever play it.
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Imagine me in high school (around 2001-2002), listening to System of a Down and playing various types of Tower Defenses… That’s where my love for the SC universe began. My experience as a player in the latest installment of the series is mainly focused around the single-player campaigns. However, it is, by far, the game where I consume the most content related to high-level competition. Indeed, I generally start the day by checking if I’m not late for a meeting or if I have an urgent message to reply to, then I start one of the latest videos uploaded by Lowko on his YouTube channel.
As you heard in the previous video, or read directly on the official Blizzard blog (LIEN FR), SC2 will no longer have as many resources allocated to it. The part that interests us most in the news, in an eSports context, is this section:
“We will continue to maintain StarCraft II the same way we have with our previous long-running games, like Brood War, by focusing primarily on what matters most to regular and competitive players. This means we will no longer produce purchasable content, like Commanders or War Chests, but we will continue to refresh seasons and make balance fixes as needed. […] StarCraft II esports, which is at the top echelon of professional competitive gaming, will remain as strong as ever thanks to our partners at ESL Gaming and the GSL.”
My thoughts on the subject are very similar to Lowko’s. I would therefore encourage you to listen to this video instead of reading pages of text:
The SC2 community is made up of a core group of enthusiasts, and Blizzard recognizes this: “You are one of the most passionate, creative, and dedicated communities in gaming. We are eternally grateful for your continued support, and we will keep you informed of all our future travel plans in the Koprulu sector.” If you haven’t already, I encourage all fans to join the Facebook group Le Hub: Starcraft Québec.







