Alors que le dossier du #StopQuebecExclusion est presque fini, il est important de continuer à en parler!
Effectivement, non seulement et il reste encore des compagnies comme MLG et UMG qui excluent les québécois, mais il est important que tous les résidents du Québec connaissent leur droit.
J’ai eu la chance de m’asseoir avec Justin Bulmin et de discuter du sujet en profondeur.
“We noticed Quebec eSports athletes were banned from participating in some major events around the world,” François Savard, vice-president of Fédération Québécoise de sports électroniques (FQSE) told Global News.
“There was a conflict between the RACJ and the corporations that hosted the events.”
The FQSE, the body founded to develop the eSports movement in Quebec, stepped in with lawyers and was able to settle the process with RACJ outside of court.
“In the end, it was a big misunderstanding. RACJ stated that for any publicity event there had to be a percentage given back to the province,” explained Savard.
“Our argument was that it wasn’t a publicity event. eSports is a skill-based event, you’re either good or not.”
BCF business law firm and Loto-Québec supported the FQSE in getting the appropriate permissions to allow Quebec eSports players to participate in major events.
Eventually, the RACJ submitted a letter granting permission to Quebec eSports players to compete for prizes.
Voici son article complet: